Killing Floor.

God and i thought he was normal
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LazyEagle
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Re: Killing Floor.

Post by LazyEagle » Mon May 18, 2009 9:33 am

no crosshair????

Man, that sounds mental.

Can you kill your own team?
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BBloke
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Re: Killing Floor.

Post by BBloke » Mon May 18, 2009 9:33 am

Games that I've been in - nope. :)
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Exterminatus
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Re: Killing Floor.

Post by Exterminatus » Mon May 18, 2009 9:45 am

BBloke wrote:Oh yeah, there's no crosshair to the game and all your weapons can run out of ammo... oh what fun!!!
There's still melee I take it? Melee kills with lotsa gore/giblets are always a bonus.
Senseless violence! :jump:
Great job, BBloke!
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dreamachine
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Re: Killing Floor.

Post by dreamachine » Mon May 18, 2009 3:39 pm

BBloke wrote:I got it and it's pretty good. I like the perks system of improving your players abilities/level but it's not crucial for good times. All automatic btw. It looks as though you only need em when you get to the more sadastic difficulty settings.

Oh yeah, there's no crosshair to the game and all your weapons can run out of ammo... oh what fun!!!
do you get iron sights to make up for it or not?
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BBloke
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Re: Killing Floor.

Post by BBloke » Mon May 18, 2009 4:13 pm

You get the alt-fire mode (bring the sights to your eyes) as well as recticle sight for the crossbow and Bullpup. Those are the only weapons I've tried!!
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black_feather
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Re: Killing Floor.

Post by black_feather » Mon May 18, 2009 5:18 pm

There is melee exterm, one of the perks is a beserker or something which makes him kick arse. And Friendly fire is a server setting, but most servers have it turned off I've found.

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Exterminatus
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Re: Killing Floor.

Post by Exterminatus » Mon May 18, 2009 6:12 pm

black_feather wrote:There is melee exterm, one of the perks is a beserker or something which makes him kick arse. And Friendly fire is a server setting, but most servers have it turned off I've found.
Sweet. One last question. These perks, what's the deal with getting/changing/activaying them? I wanna make sure I got all the ends covered before I spend any cash.
Great job, BBloke!
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BBloke
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Re: Killing Floor.

Post by BBloke » Mon May 18, 2009 7:12 pm

Which ever weapon you choose adds to your experience against each specific perk. Experience is what governs the break points for each perk level. So to gain Level 1 Field Medic you have to heal 2000 health on other team players. From what I've seen you are always gaining expereience no matter which perk you currently have selected.

IIRC you can select your perk at the start of the map and after each wave. If, like Field Support you have two stats that require experience in order to progress. As long as your playing your experience contains to accummulate even passed its current threshold... which helps you attain higher levels. (hope that one makes sense!! bit brain dead at the moment)
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Advent
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Re: Killing Floor.

Post by Advent » Mon May 18, 2009 7:14 pm

You get perks by killing monsters (30 head shots with the Handcannon, or healing 20,000 health) and such, there are six in total that give you different type of boosts. Each one of these six perks can be upgraded 5 times i think.
So, i've gotten to lvl 2 of the Support Specialist Perk, which means i can carry 15% more, 20% more damage with shotguns, can weld doors shut 25% faster and such.

They're a nice addition, but as Bloke said, not absolutely essential to survive.
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LazyEagle
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Re: Killing Floor.

Post by LazyEagle » Mon May 18, 2009 7:57 pm

Can you un-weld doors?
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