Spy Taunt Kill Compilation

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Chairman_Meow
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Re: Spy Taunt Kill Compilation

Post by Chairman_Meow » Fri Jun 12, 2009 11:30 am

Lol. "Burn in hell you mumbling abomination!"
So true.

Looks like fun, might give it a try :D
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http://www.tf2items.com/profiles/76561198000733795" onclick="window.open(this.href);return false;

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MuG
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Re: Spy Taunt Kill Compilation

Post by MuG » Wed Jun 17, 2009 2:36 pm

Great vid cettu, very entertaining. Stabby stabby @ random pyro hurrah!
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Zraic
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Re: Spy Taunt Kill Compilation

Post by Zraic » Sun Jun 21, 2009 9:11 pm

He made a Sniper Taunt Kill Compilation too

http://www.youtube.com/watch?v=t5B2UzwIxQc
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Personal experience suggest that people are terrified of useless frenchmen.

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Exterminatus
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Re: Spy Taunt Kill Compilation

Post by Exterminatus » Mon Jun 22, 2009 1:21 pm

That sniper taunt needs a nerf. It's too fast.
Great job, BBloke!
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Crimson Edge
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Re: Spy Taunt Kill Compilation

Post by Crimson Edge » Mon Jun 22, 2009 2:02 pm

Exterminatus wrote:That sniper taunt needs a nerf. It's too fast.
So does:

The Flare Gun (Nothing should have any kind of homing ability)
The Force a Nature (A 'Weaker' version of the scattergun that can kill anything cept a heavy far to quickly)
The Huntsman (Nothing should have any kind of homing ability)
The Ambassador (Nothing should have any kind of homing ability)


But the taunt is fine it is a stabbing motion unlike the other kill taunts.
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Exterminatus
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Re: Spy Taunt Kill Compilation

Post by Exterminatus » Tue Jun 23, 2009 11:44 am

One time I tried to kill a pyro with it. I stunned him with the forward jab, but he somehow moved out of it and didn't die. Then I stunned him with another jab and didn't die AGAIN. Very frustrating.
It seems to be the first taunt that's designed to kill and makes more sense that it does. Since when do people die from being pointed at with an invisible gun and "POW!" :Confused:

One of the spies on Avantiville tried pulling that C&D/taunt maneuver, but he failed rather epicly. Can't recall his name right now :tongue:
Great job, BBloke!
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LazyEagle
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Re: Spy Taunt Kill Compilation

Post by LazyEagle » Tue Jun 23, 2009 1:31 pm

Crimson Edge wrote:
Exterminatus wrote:That sniper taunt needs a nerf. It's too fast.
So does:

The Flare Gun (Nothing should have any kind of homing ability)
The Force a Nature (A 'Weaker' version of the scattergun that can kill anything cept a heavy far to quickly)
The Huntsman (Nothing should have any kind of homing ability)
The Ambassador (Nothing should have any kind of homing ability)


But the taunt is fine it is a stabbing motion unlike the other kill taunts.
I haven't noticed any kind of homing ability in the flaregun (took me ages to get the 20 kills or wahtever it is), huntsman or ambassador!
Do you have anything to back up this claim, or am I just really crappy with these weapons?
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MountieXXL
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Re: Spy Taunt Kill Compilation

Post by MountieXXL » Wed Jun 24, 2009 10:26 pm

Well I've hit a couple of snipers with the Flaregun and I stink, so must have something ;)
I mean, it's all windy stairs. I'm not being funny.

Gik
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Re: Spy Taunt Kill Compilation

Post by Gik » Thu Jun 25, 2009 11:25 am

And I show you that spray can kill people:

Here
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Loud&Clear
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Re: Spy Taunt Kill Compilation

Post by Loud&Clear » Mon Jul 06, 2009 1:49 pm

older, cooler, faster, funnier (imo)

http://www.youtube.com/watch?v=Q5M8IhQeU24" onclick="window.open(this.href);return false;
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