xexe's TF2 Zero to Hero Guide

God and i thought he was normal
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xexes
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Re: xexe's TF2 Zero to Hero Guide

Post by xexes » Sun Jan 11, 2009 11:52 pm

DragoonKnight wrote:
Question :
How do u do a double or triple uber ?
Means u have 2 players ubered at the same time ?
i too would like to know how to that acheivement as i havent got it
N00b: 0-30 (total) hours
..In the mean time, watch all of the youtube "how to play ____ class"...
As explained in this video : http://www.youtube.com/watch?v=ZN8aVOxe ... re=related" onclick="window.open(this.href);return false; (In a nutshell, SWITCH).

I know a few players with a ton of hours that could really benefit just from watching the videos.


Also, while we are talking about Medics -
Has anyone noticed that when you switch target, it's like your uber doesn't get the full ten seconds?

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dintbo(aka bosco)
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Re: xexe's TF2 Zero to Hero Guide

Post by dintbo(aka bosco) » Mon Jan 12, 2009 1:00 am

AFAIK they brought that in some time ago. The more targets you uber in one go the quicker the uber finishes.
Nicely done Bbloke!!
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Advent
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Re: xexe's TF2 Zero to Hero Guide

Post by Advent » Mon Jan 12, 2009 1:11 am

Bosco is indeed correct.
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"Advent retreats forward" - Supernova

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xexes
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Re: xexe's TF2 Zero to Hero Guide

Post by xexes » Mon Jan 12, 2009 2:51 am

How exactly does that work -
is it the number of targets (say Bosco and Fester) or the number of times you switch between targets?

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dintbo(aka bosco)
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Re: xexe's TF2 Zero to Hero Guide

Post by dintbo(aka bosco) » Mon Jan 12, 2009 9:36 am

I'm pretty sure its the number of targets. The idea is that because your target stays ubered for a short while after you move to someone else, you can quickly alternate between them and keep them both ubered for the full time. When the game came out first the uber still lasted the full 10 seconds but they n....n....n.... changed it after a while (can't even type that horrible word).

At least I think thats right......
Nicely done Bbloke!!
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vonklinkerhoffen
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Re: xexe's TF2 Zero to Hero Guide

Post by vonklinkerhoffen » Mon Jan 12, 2009 2:13 pm

xexes wrote:
As explained in this video : http://www.youtube.com/watch?v=ZN8aVOxe ... re=related" onclick="window.open(this.href);return false; (In a nutshell, SWITCH).

I know a few players with a ton of hours that could really benefit just from watching the videos.
Very ....very sad music :(

BUT....I noticed a polished version of Warpath ! Cp_warpath Final it seems, with a roof over middle cap-point , some cover fences and annoying boxes which require "triple-jumps" have been replaced by confortable stairs :D
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vonklinkerhoffen
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Re: xexe's TF2 Zero to Hero Guide

Post by vonklinkerhoffen » Mon Jan 12, 2009 2:30 pm

Here Jasy :)

http://files.filefront.com/cp+warpath+f ... einfo.html" onclick="window.open(this.href);return false;

Strange I could not find it on fpsbanana

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Del
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Re: xexe's TF2 Zero to Hero Guide

Post by Del » Mon Jan 12, 2009 3:49 pm

roof on middle cap point?

it's practically 2fort now ;)
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vonklinkerhoffen
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Re: xexe's TF2 Zero to Hero Guide

Post by vonklinkerhoffen » Mon Jan 12, 2009 3:53 pm

ROFL !!

I was expecting some comment like that :D
Well, just walk around down under the bridge then if you feel unconfortable ;)

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xexes
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Re: xexe's TF2 Zero to Hero Guide

Post by xexes » Mon Jan 12, 2009 3:57 pm

vonklinkerhoffen wrote:
xexes wrote:
As explained in this video : http://www.youtube.com/watch?v=ZN8aVOxe ... re=related" onclick="window.open(this.href);return false; (In a nutshell, SWITCH).

I know a few players with a ton of hours that could really benefit just from watching the videos.
Very ....very sad music :(

BUT....I noticed a polished version of Warpath ! Cp_warpath Final it seems, with a roof over middle cap-point , some cover fences and annoying boxes which require "triple-jumps" have been replaced by confortable stairs :D
Image
The music is Pendulum - Hold Your Colour
and it actually is a pretty popular song to play for TF2 videos =)

I'm mad about the uber thing, I don't see why I can't uber the entire friggin front line for a full ten seconds, instead of .... four. I think it really discourages good medicing - soemtimes I will uber and switch off to burning players on their last shred of health for a split millisecond to put them out and then back to say ... Advent for some destruction =O

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