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Re: pl_swift

Posted: Mon Jan 19, 2009 5:55 pm
by Taekwon-joe
Its not bad. It works well with large amounts of players since its open and wide but also contains some tight gaps.

What I like about it is all the nooks and crannies, blue have several options of attack in some places making sure its not just a grind through a bottle neck.

Also havent had any problems with snipers, the map is big but theres plenty in the way so snipers cant just sit back, point and click.

Re: pl_swift

Posted: Mon Jan 19, 2009 6:01 pm
by Selby
I wouldnt know. I assume it has just been played (tea time monday)

any chance of slapping it on again tonight?

also badwater hardly ever gets completed, like goldrush... and dustbowl is ancient... a new push map sounds good though

Re: pl_swift

Posted: Mon Jan 19, 2009 6:22 pm
by dintbo(aka bosco)
Yeah I'm liking this one. It seems a little more winable for the blus than Badwater Basin, though I could be wrong on that one.