Next class update - sneak peek!

God and i thought he was normal
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Toco
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Re: Next class update - sneak peek!

Post by Toco » Sun Apr 05, 2009 4:52 am

noooooooooooooooooooooo i want my god damn engi update god damn u valve
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Jonnywhy
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Re: Next class update - sneak peek!

Post by Jonnywhy » Sun Apr 05, 2009 12:32 pm

You had the recent one of all buildings being upgradeable!! lol
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DragoonKnight
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Re: Next class update - sneak peek!

Post by DragoonKnight » Sun Apr 05, 2009 6:23 pm

i think Toco wants his giant hammer melee weapon that has the added ability of knocking enemies into the ground. TY god for the creation of the hammer bros :)
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Selby
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Re: Next class update - sneak peek!

Post by Selby » Sun Apr 05, 2009 9:17 pm

ok a bit of brainstorming, so this is going to be the biggest update yet?

Bein Sniper i am guessing you cant do much with him in terms of involvement in games or map apart from, sniping.

I put forward an idea of a different map type... had command points, the maps like hyrdo, ctf... and then payload maps... so im guessing a 4th type. Im hoping for vehicles or fixed weaponry.

In TFC they had a map called The_Keep - it had several gun turrets for attack and defensive teams... Mooncheese had a spaceship which basically was a moveable box upto the 'moon' - another level or room above the skyline nicely hidden.

Id like a helicopter to fly in the BLU team but getting vehicles in our game would be complex, we;'d need maps the size of badwater to get a decent game from it.

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Toco
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Re: Next class update - sneak peek!

Post by Toco » Wed Apr 08, 2009 10:06 pm

i know what i want for my wrench


The Dismantaler
1-hit kill enemy sentry
+50% base damage
+ 1 hit to remove sapper

maybe santa will be nice this year as that is when the engi update will prolly be :(
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FullMetal_old
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Re: Next class update - sneak peek!

Post by FullMetal_old » Thu Apr 09, 2009 12:57 am

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This could be the engis new sentry
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