New Maps Thread
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Re: New Maps Thread
CP_Junction, nice medium sized map which will be good for the heavy update coming out.
http://www.map-factory.org/30-team-fort ... p-junction
And CTF_Stronghold big map for 32 players
http://www.map-factory.org/30-team-fort ... stronghold
http://www.map-factory.org/30-team-fort ... p-junction
And CTF_Stronghold big map for 32 players
http://www.map-factory.org/30-team-fort ... stronghold
- DragoonKnight
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Re: New Maps Thread
http://www.fpsbanana.com/maps/66277 CP- beamvalley 3 stage cp map
http://www.fpsbanana.com/maps/65823 pl-cranetop 2 stage payload map
http://www.fpsbanana.com/maps/65823 pl-cranetop 2 stage payload map
- MountieXXL
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Re: New Maps Thread
Topic: foebia
its an okay map, but easy to stalemate... maybe if you put in some vents, sewers, and side passages.
its an okay map, but easy to stalemate... maybe if you put in some vents, sewers, and side passages.
I mean, it's all windy stairs. I'm not being funny.
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Re: New Maps Thread
and add a bit of water somewhere, even if it's a underground passage filled with it
- MountieXXL
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Re: New Maps Thread
yeah, thats what sewers do for a living... they sit there with water in them.
I mean, it's all windy stairs. I'm not being funny.
Re: New Maps Thread
Good job on this one, similar to Orange cross and there's nothing wrong with that.
Most common things i heard were that the main centre point needs to be a bit higher to make it difficult to stickie spam.
The open space between between the first and second point (in front of the middle cap) is a bit too open, get a low wall in there or maybe an entrance to the sewers that these guys seem to want so much.
Either way, solid stuff.
Most common things i heard were that the main centre point needs to be a bit higher to make it difficult to stickie spam.
The open space between between the first and second point (in front of the middle cap) is a bit too open, get a low wall in there or maybe an entrance to the sewers that these guys seem to want so much.
Either way, solid stuff.
- dintbo(aka bosco)
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Re: New Maps Thread
Anything constructive I had to say has been said already, so i'll just add my congratz. Lots of potential there, good work 

Re: New Maps Thread
+1 from me... fast and furious and overall well laid out. The centre is well done on the ramps making it different from some other centre cap point maps.