New variables
- Flynnstone
- Posts: 882
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Re: New variables
Dear god man step away from the statistics , step away and no1 will get hurt!
Although speaking of which, I was going to say I almost always autojoin teams and my stats are normally 30% red 30% blue on the hlstats page but I had a look at them and its now favoring red at 33.5% (blue at 20%). I'm not exactly sure how it arrives at those figures. It might ignore autojoin and only record when I actively join a team.
Although speaking of which, I was going to say I almost always autojoin teams and my stats are normally 30% red 30% blue on the hlstats page but I had a look at them and its now favoring red at 33.5% (blue at 20%). I'm not exactly sure how it arrives at those figures. It might ignore autojoin and only record when I actively join a team.
Re: New variables
Hehehehehe... you can please some of the people all of the time or all of the people some of the time but you CANT please everyone ALL the time....
That stat is only for the last 28 days.
Were you trying to keep up with it on your fingers?
That stat is only for the last 28 days.

Were you trying to keep up with it on your fingers?
- Flynnstone
- Posts: 882
- Joined: Fri May 08, 2009 4:25 pm
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Re: New variables
Lol nope I haven't been keeping track of it I've just noticed the odd time that I on average only join a team 60% of the time. The other 40% of the time I'm in a superposition of red and blue.....Team Magenta Rules!



- Johnimus Prime
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Re: New variables
I'm a Red / Blue terrorist. I use auto and screw up whichever team I join. No favouritism.
- Exterminatus
- Posts: 1099
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Re: New variables
This explains a lot, actually. A midget extremist isn't exactly a team playerJohnimus Prime wrote:I'm a Red / Blue terrorist. I use auto and screw up whichever team I join. No favouritism.

- Johnimus Prime
- Posts: 2911
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- Location: Cheshire
Re: New variables
HahaExterminatus wrote:This explains a lot, actually. A midget extremist isn't exactly a team playerJohnimus Prime wrote:I'm a Red / Blue terrorist. I use auto and screw up whichever team I join. No favouritism.


- Taekwon-joe
- Posts: 637
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- Location: Dublin
Re: New variables
Im interested in seeing how this might play out.Anubis wrote:maybe we should try to put class limit first and see if it helps ?
as i see it , the roll balance is the cause ...
As you may know i love to play scout but most of the time i wonder why i even bother. Its just so disheartening when your trying to make a difference only to be greeted by a team of heavys, demos and engineers who have all angles covered.
Also, no one likes being on the team with 5 snipers

- Coco
- Posts: 1325
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Re: New variables
Depends if i'm with those 5 :pTaekwon-joe wrote:Im interested in seeing how this might play out.Anubis wrote:maybe we should try to put class limit first and see if it helps ?
as i see it , the roll balance is the cause ...
As you may know i love to play scout but most of the time i wonder why i even bother. Its just so disheartening when your trying to make a difference only to be greeted by a team of heavys, demos and engineers who have all angles covered.
Also, no one likes being on the team with 5 snipers

- DragoonKnight
- Posts: 3675
- Joined: Wed Jun 25, 2008 6:38 pm
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- Location: In the shadows, waiting persistently for the right moment to strike...
Re: New variables
you and your goddamn rifle, one side note i need to chillax more, i always seem to moan at least 5 mins on average per mapCoco wrote:Depends if i'm with those 5 :pTaekwon-joe wrote:Im interested in seeing how this might play out.Anubis wrote:maybe we should try to put class limit first and see if it helps ?
as i see it , the roll balance is the cause ...
As you may know i love to play scout but most of the time i wonder why i even bother. Its just so disheartening when your trying to make a difference only to be greeted by a team of heavys, demos and engineers who have all angles covered.
Also, no one likes being on the team with 5 snipers
Re: New variables
the 5 wankers are on the other side trying to counter u ....Coco wrote:Depends if i'm with those 5 :pTaekwon-joe wrote:Im interested in seeing how this might play out.Anubis wrote:maybe we should try to put class limit first and see if it helps ?
as i see it , the roll balance is the cause ...
As you may know i love to play scout but most of the time i wonder why i even bother. Its just so disheartening when your trying to make a difference only to be greeted by a team of heavys, demos and engineers who have all angles covered.
Also, no one likes being on the team with 5 snipers





