Map Rotation

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Vandrine
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Re: Map Rotation

Post by Vandrine » Mon Aug 04, 2008 2:00 pm

I'll put my vote down to get rid of Omaha beach. That map makes baby Jesus cry.

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Toco
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Re: Map Rotation

Post by Toco » Mon Aug 04, 2008 2:02 pm

good luck there im afraid, this server was once basicly 24/7 omaha unless an admin was on, thats why theres so damn many of it
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vonklinkerhoffen
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Re: Map Rotation

Post by vonklinkerhoffen » Mon Aug 04, 2008 2:30 pm

Yeah, omaha can leave !
Nice map, but with instant respawn very frustrating for the attacking team.
And snipers sniping ,heavies non-stop bulletspitting from inside their spawnroom....next !
...
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JeFFeR
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Re: Map Rotation

Post by JeFFeR » Sat Aug 16, 2008 4:17 am

hey

to stoned to type much
just tested this new maps and seemed pretty cool to me :)
cpfallout
http://www.fpsbanana.com/maps/61442

this looks nice...so different
tc_meridian_b1
http://www.fpsbanana.com/maps/61940

maybe if not for rotation...i love to play them sometimes with a group...cant we organise a sunday evening map tryout event ?!?

bye !-)
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-Spooky-
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Re: Map Rotation

Post by -Spooky- » Sat Aug 16, 2008 11:14 am

Can we have rock2 in rot. pls? its a old classic map

http://www.fpsbanana.com/maps/48924
„Do you know, what they call you, when you’re out of the room? Gollum!“

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black_feather
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Re: Map Rotation

Post by black_feather » Sat Aug 16, 2008 1:04 pm

rock has been on the server before, never a fan of it myself but a lot of people seem to like it.

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Toco
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Re: Map Rotation

Post by Toco » Sat Aug 16, 2008 1:43 pm

rock is one of those maps people cant seem to grasp, personaly i love it, i was a huge fan back when i played tfc and i think its great now, that being said ppl would bitch and complain everytime the map came up and i can see it dumpin the server rather then being played
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black_feather
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Re: Map Rotation

Post by black_feather » Sat Aug 16, 2008 1:48 pm

I get it Toco, I just think it's a shit idea. You work your arse off to win then you die becuase there's not enough gas masks for a 32 players, or even worse your in the "safe room" and it leaks though the windows. Map bugs make most maps shit but that's unforgivable. Or even worse you get blown into one of those tripwire things and spend 5 minutes in a jail cell, not very exciting is it.

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-Spooky-
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Re: Map Rotation

Post by -Spooky- » Sat Aug 16, 2008 2:15 pm

I dunno, if we got some newer versions of rock2. Mapbugs suxx, of course.
„Do you know, what they call you, when you’re out of the room? Gollum!“

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Toco
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Re: Map Rotation

Post by Toco » Sat Aug 16, 2008 3:19 pm

easy black i wasnt directing it towards you im saying generaly it confuses people and people dont like it when a shooter is confusing and yes the map has some bugs to work out and the jail sell wouldnt be an issue once ppl got playing it and knowing it a person could ask for help and ppl would understand wtf they are askin
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