24 players ?

Oh shit call the admin !!
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Anubis
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24 players ?

Post by Anubis » Thu Mar 29, 2012 5:50 pm

not that we are using more at most times .... :\ still its fun raging 16:16 in warpth and so ... :roll:
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dintbo(aka bosco)
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Re: 24 players ?

Post by dintbo(aka bosco) » Thu Mar 29, 2012 6:42 pm

Valve's system for getting into a game (choose your game type and it connects you to a server) won't connect players to a 32 slot server. This is an attempt to get new players in! Plus we pay per slot now, so whay pay for more slots than we need. This can always be revised of course, we're just trying out some stuff!!!
Nicely done Bbloke!!
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DragoonKnight
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Re: 24 players ?

Post by DragoonKnight » Thu Mar 29, 2012 9:55 pm

did we sort out the maplist yet bosc? dont think we can handle 24/7 dustbowl :D
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Re: 24 players ?

Post by BBloke » Thu Mar 29, 2012 10:07 pm

I think the map list is sorted. PLR_Hightower is on now with gravelpit coming up next.

I checked HLSW change map function and it lists EVERY map MP has to change to which is nice and cool.

There are 2 map lists in the game; technically with every map being available there's 3.

1 list is the default rotation the other is the list available via sourcemod and there's an option to map switch via HLSW (All maps)
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Anubis
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Re: 24 players ?

Post by Anubis » Thu Mar 29, 2012 11:21 pm

24 or 32 .... i still wuv u all ;)
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Fester
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Re: 24 players ?

Post by Fester » Fri Mar 30, 2012 9:32 am

that a boy Anubis! no one likes change but sometime it can be good! :D
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DragoonKnight
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Re: 24 players ?

Post by DragoonKnight » Fri Mar 30, 2012 10:57 pm

was playing tonight, spawn times wernt that bad for me. wassup with the rtv system why is it at the end and not usuable during a map?
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Anubis
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Re: 24 players ?

Post by Anubis » Sat Mar 31, 2012 11:13 am

respawn times ... pfff that one i hate
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Re: 24 players ?

Post by Fester » Sat Mar 31, 2012 2:54 pm

bare with us its all about trial and error ;)
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