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24 players ?

Posted: Thu Mar 29, 2012 5:50 pm
by Anubis
not that we are using more at most times .... :\ still its fun raging 16:16 in warpth and so ... :roll:

Re: 24 players ?

Posted: Thu Mar 29, 2012 6:42 pm
by dintbo(aka bosco)
Valve's system for getting into a game (choose your game type and it connects you to a server) won't connect players to a 32 slot server. This is an attempt to get new players in! Plus we pay per slot now, so whay pay for more slots than we need. This can always be revised of course, we're just trying out some stuff!!!

Re: 24 players ?

Posted: Thu Mar 29, 2012 9:55 pm
by DragoonKnight
did we sort out the maplist yet bosc? dont think we can handle 24/7 dustbowl :D

Re: 24 players ?

Posted: Thu Mar 29, 2012 10:07 pm
by BBloke
I think the map list is sorted. PLR_Hightower is on now with gravelpit coming up next.

I checked HLSW change map function and it lists EVERY map MP has to change to which is nice and cool.

There are 2 map lists in the game; technically with every map being available there's 3.

1 list is the default rotation the other is the list available via sourcemod and there's an option to map switch via HLSW (All maps)

Re: 24 players ?

Posted: Thu Mar 29, 2012 11:21 pm
by Anubis
24 or 32 .... i still wuv u all ;)

Re: 24 players ?

Posted: Fri Mar 30, 2012 9:32 am
by Fester
that a boy Anubis! no one likes change but sometime it can be good! :D

Re: 24 players ?

Posted: Fri Mar 30, 2012 10:57 pm
by DragoonKnight
was playing tonight, spawn times wernt that bad for me. wassup with the rtv system why is it at the end and not usuable during a map?

Re: 24 players ?

Posted: Sat Mar 31, 2012 11:13 am
by Anubis
respawn times ... pfff that one i hate

Re: 24 players ?

Posted: Sat Mar 31, 2012 2:54 pm
by Fester
bare with us its all about trial and error ;)