Community mercs

This is where the big boys play! Highlander or 6 v 6 league style!
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Califax
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Community mercs

Post by Califax » Mon Aug 16, 2010 10:38 am

The rules state:
League

2.1.7 Two merc’s allowed by default, new or division 6 only (or a replacement for the Buddy)

In every match a team will be allowed to use 2 merc’s (players that are not registered on the teams roster) if they can not field a full team. However, it is only allowed to use merc’s that measure up to rule 2.1.1 (not having played division 5 or higher).
Alternatively a team can use a replacement for their Buddy, the replacement will have to be of the same skill as the regular buddy and will have to stick to the ‘buddy’ classes as well.

Ladder

3.2 Three mercs allowed by default. A fourth merc is allowed if the opponent agrees.

In every match a team will be allowed to use 3 merc’s (players that are not registered on the teams roster) if they can not field a full team. There are no restrictions for skill level or division. Teams are allowed to use more mercs, up to a number of 4, if their opponent agrees to it.
Mercs can only be players who ARE registered on ETF2L. But seeing as we have 3 full teams, we can really help each other out, as long as we dont all play a match at the same time...

Even people who are dropped, like Toxer, Love Sausage or Toco can still help us out as Mercs (if willing) when we are really in a pinch to get a full team...



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Festersplace players that are registered on ETF2L.

Abomination
Anubis
Aztec
BBloke
BlueBreadTruck
Bowzie
Buck (Buddy only)
Buttnose
Califax
Cettu
Chairman Meow
Coco
D0n_th3_run_4ss4ss1n
Dharma Agent
Diggers_MK2
Dintbo (aka Bosco)
Dragoonknight
Dreamachine
Easter Bunny
Eledh
Emphatic
Enlil
Exterminatus
Fester
Ice
Indivisible
Jeffer
Kojent
LazyEagle
Love Sausage
Mark3h
MG-Gloria
Mistakill
MuG
Oddrock
Professor Layton
Renax
Simme
Sir Psycho Sexy
Smokedef
T.
Taekwon-Joe
Tazic
Terbulus
Thade (inactive)
TheMasterOfDisaster
Toco
Toxer
Ze Ferocious German
___Fell
°*° Ten °*°
Last edited by Califax on Fri Aug 27, 2010 5:34 pm, edited 14 times in total.

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LazyEagle
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Re: Community mercs

Post by LazyEagle » Mon Aug 16, 2010 2:12 pm

when are you playing your matches?

I'll happily sign up to the ETF2L if it means I could help out if required.

The only problem is that I'm utter shite these days!
I'd be good for a motivational speech to rally the troops though!
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BBloke
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Re: Community mercs

Post by BBloke » Mon Aug 16, 2010 2:17 pm

Your speeches should always win the match. They are awesome.... No one comes close to you :)
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" 'Mother' is the name for God on the lips and hearts of all children."

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LazyEagle
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Re: Community mercs

Post by LazyEagle » Mon Aug 16, 2010 2:23 pm

Awww thanks Bbloke!
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Califax
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Re: Community mercs

Post by Califax » Mon Aug 16, 2010 2:31 pm

Tourney starts officially 12th of Sept.

Sure, sign on up... It will take at least 24 hours to verify your account anyway, so never bad to do that up front.

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Love Sausage
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Re: Community mercs

Post by Love Sausage » Mon Aug 16, 2010 5:28 pm

Foine by me

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LazyEagle
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Re: Community mercs

Post by LazyEagle » Mon Aug 16, 2010 5:39 pm

Right so, I registered with the ETF2L site, so by all means, give me a shout if I am required!
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Califax
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Re: Community mercs

Post by Califax » Tue Aug 17, 2010 8:22 am

Started a database in first post. Marked people inactive if they havent been on Festersplace for 28 days or more...

Let me know if i need to add people.

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Keasis
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Re: Community mercs

Post by Keasis » Tue Aug 17, 2010 9:23 pm

Hey Califax,

An update on your rules there. That rule only applies to the Highlander Ladder, not the Highlander Community Challenge.

The following rules apply to the Challenge:
2.1.7 Two merc’s allowed by default, new or division 6 only (or a replacement for the Buddy)

In every match a team will be allowed to use 2 merc’s (players that are not registered on the teams roster) if they can not field a full team. However, it is only allowed to use merc’s that measure up to rule 2.1.1 (not having played division 5 or higher).
Alternatively a team can use a replacement for their Buddy, the replacement will have to be of the same skill as the regular buddy and will have to stick to the ‘buddy’ classes as well.

2.1.8 Up to 3 general mercs allowed if opponent agrees

Teams are allowed to use more mercs, up to a number of 3, if their opponent agrees with it. Teams can use players from higher divisions for any classes, but only if the opponent allows it. Be sure to post logs about the agreement on the match page to prove the opponent agreed to the mercs.
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Califax
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Re: Community mercs

Post by Califax » Tue Aug 17, 2010 11:20 pm

Yeah but at the moment we're only doing Ladder arent we? ;)
In the challenge itself there is one less merc indeed.

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