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Re: Pug match - July 26th (Sunday night!)

Posted: Sun Jul 26, 2009 10:32 pm
by [tK7]PuBerZ
Only managed to play the 1 map as I had to pop out the house after it but here's a score sheet after the 1st game.

Image

Re: Pug match - July 26th (Sunday night!)

Posted: Sun Jul 26, 2009 11:47 pm
by oldmeme
My connection was terrible all night, and just when it started to die down, my sister gets on Bebo. As if that wasn't enough, I tell her to finish up, and am just about to play my first match of the night and I end up banning myself from spamming my rcon commands without putting the rcon password beforehand :lol:
Very cool matches otherwise to watch and a great night overall.
Thanks for coming everyone!

Re: Pug match - July 26th (Sunday night!)

Posted: Mon Jul 27, 2009 12:38 am
by Devvil
IT was awesome.

Even though I was playing shite, thanks team

and thanks meme for getting this games up and running

Re: Pug match - July 26th (Sunday night!)

Posted: Mon Jul 27, 2009 4:17 am
by Toco
sorry i missed the good times as i only managed to play for 10 mins, nothin was working like it should today

Re: Pug match - July 26th (Sunday night!)

Posted: Mon Jul 27, 2009 11:59 am
by Fester
Oh the joys of shit internet meme.. good games all round with the odd bit of minor rage on gravel pit hehe.. team blu know what i am talking about :P

Re: Pug match - July 26th (Sunday night!)

Posted: Mon Jul 27, 2009 1:45 pm
by Exterminatus
Very nice games indeed, some brilliant spywork by both Doomzor and Crimson Edge (who seems to exist solely for my annoyment ;) ). I finally called it a night when the server itself went glitchy and crashy, but it was the most fun on TF2 that I've had in a while. After granary we did Badlands, Gravel Pit and Gold Rush. Our team won all of the games, so it felt a bit one-sided.

Re: Pug match - July 26th (Sunday night!)

Posted: Mon Jul 27, 2009 2:00 pm
by Doomzor
Thanks Exterminatus! Yesterday was a lot of fun indeed, too bad you couldn't play, Meme.

Re: Pug match - July 26th (Sunday night!)

Posted: Mon Jul 27, 2009 2:22 pm
by Exterminatus
I was expecting both teams to use the stale medic, demo, 2x soldier, 2x scout setups at the start, so it was refreshing to see heavies, pyros and spies giving it their all.
Which reminds me, what's the word on official tourneys about using the Dead Ringer? It seems a bit overpowered in a 15 sec respawn 6v6 setting.

Re: Pug match - July 26th (Sunday night!)

Posted: Mon Jul 27, 2009 10:43 pm
by MeDiC
good games all :-D
dead ringer is banned in official 6v6 and rightly so
it is so stupid spending all your time repeated killing a spy using the dead ringer, ruins game imo :Confused: