Thoughts on tonights game

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YamNivek
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Re: Thoughts on tonights game

Post by YamNivek » Mon Jan 19, 2009 7:25 am

Did we win then?

Sorry I had to bail out after the first round. having to work sucks!!
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SmokeDef
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Re: Thoughts on tonights game

Post by SmokeDef » Mon Jan 19, 2009 7:33 am

yeah, it was fun. sign me up for the next time or whatever.

Sorry I failed yesterday :greentoke:
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MuG
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Re: Thoughts on tonights game

Post by MuG » Mon Jan 19, 2009 8:13 am

Was good fun today, strange playin without crits, that'll take a bitta gettin used to :greentoke:
We won! I think.. not sure how that stopwatch game works.
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Re: Thoughts on tonights game

Post by Jonnywhy » Mon Jan 19, 2009 1:23 pm

Del wrote: I like a bit o' 6v6, nice change from the 32player spam, so I'll be up for it most anytime
Deffo, more difficult to play because you have to think about the consequences of your actions so much more, and communication is vital. Was definately a learning experience for me, and I don't think I did too badly but next time I can definately do better!
MuG wrote:We won! I think.. not sure how that stopwatch game works.
Lol th map changed before th game was finished I think. Then in the second round, Nova and I were THAT close to taking the round 3-2
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Re: Thoughts on tonights game

Post by YamNivek » Mon Jan 19, 2009 2:16 pm

Jonnywhy wrote:
Del wrote: I like a bit o' 6v6, nice change from the 32player spam, so I'll be up for it most anytime
Deffo, more difficult to play because you have to think about the consequences of your actions so much more, and communication is vital. Was definately a learning experience for me, and I don't think I did too badly but next time I can definately do better!
Im with you there Jonny, it was fun and definalty a lot different ot the general pissing about of the normal server.

Teamwork was key and I dont think we did too badly. I certainly enjoyed being the medic. Got my second milestone as well!!
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Jonnywhy
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Re: Thoughts on tonights game

Post by Jonnywhy » Mon Jan 19, 2009 3:27 pm

I'd be up for another game tonight if A: People want to and B: There's not another one already planned. But given the amount of grief it took to organise the games last night, even though they were organised way in advance, I don't think it's gonna happen ;) I'll be mindlessly fragging u all on Fester's front room tonight then :)
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Del
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Re: Thoughts on tonights game

Post by Del » Mon Jan 19, 2009 4:26 pm

MuG wrote:Was good fun today, strange playin without crits, that'll take a bitta gettin used to :greentoke:
We won! I think.. not sure how that stopwatch game works.
depends on how the organiser(and your teammate(no pressure, xexes(lots of brackets))) wants to apply the rules!

stopwatch is normally one round attacking, one round defending, quickest time wins.
Normally. In league matches it's two rounds attacking two rounds defending, best time wins.

If it is the former, we won, if it is the latter you did.

As joHnywy pointed out in his post, second map was down to the wire, 2-2 and standing on the cap, less than a second from victory and the round ended. Draw. Saved by the bell or what!

so down to who won the first match...

either way, good games, good games. Be glad to do it again
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Re: Thoughts on tonights game

Post by YamNivek » Mon Jan 19, 2009 5:17 pm

Bloody hell was it really as close as that!!

I should of stayed instead of going to stupid bed, stupid work and getting up in the stupid morning.
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Re: Thoughts on tonights game

Post by Jonnywhy » Mon Jan 19, 2009 7:10 pm

Del wrote:As joHnywy pointed out in his post, second map was down to the wire, 2-2 and standing on the cap, less than a second from victory and the round ended. Draw. Saved by the bell or what!
T'was like a sick joke
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xexes
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Re: Thoughts on tonights game

Post by xexes » Tue Jan 20, 2009 3:26 pm

I have no idea what happened.

Sundays game was terribly friggin painful to get going and keep going. Cheers to Del for top notch adminy work and general-all-around-cool-guy-keeps-everything-going-smoothly like a nice slice of pie with a frothy beer. Thanks also to the specs who lended a hand.

I think if you do decide to have a regular 6v6 it might have to go like this "sign up only if you KNOW you can come." " every team needs ___ # subs on hand " where it looks like that number might be as high as 3.
As joHnywy pointed out in his post, second map was down to the wire, 2-2 and standing on the cap, less than a second from victory and the round ended. Draw. Saved by the bell or what!

so down to who won the first match...
First winners of matchers... was that Del's team (team 1) ?

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